Jaroslav Švelch. Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games. Cambridge, МА: MIT Press, 2018

Author unknown

Open source

DOI
10.25285/2078-1938-2021-13-2-310-313
Published
2021
Container
Laboratorium: Russian Review of Social Research
Publisher
Not recorded
Open access
unknown

Credibility signals

uncertain Score 58/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.25285/2078-1938-2021-13-2-310-313,
  title = {Jaroslav Švelch. Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games. Cambridge, МА: MIT Press, 2018},
  year = {2021},
  journal = {Laboratorium: Russian Review of Social Research},
  doi = {10.25285/2078-1938-2021-13-2-310-313},
  url = {https://doi.org/10.25285/2078-1938-2021-13-2-310-313}
}

RIS

TY  - JOUR
TI  - Jaroslav Švelch. Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games. Cambridge, МА: MIT Press, 2018
PY  - 2021
JO  - Laboratorium: Russian Review of Social Research
DO  - 10.25285/2078-1938-2021-13-2-310-313
UR  - https://doi.org/10.25285/2078-1938-2021-13-2-310-313
ER  - 

APA

Jaroslav Švelch. Gaming the Iron Curtain: How Teenagers and Amateurs in Communist Czechoslovakia Claimed the Medium of Computer Games. Cambridge, МА: MIT Press, 2018. (2021). Laboratorium: Russian Review of Social Research. https://doi.org/10.25285/2078-1938-2021-13-2-310-313

Source records