Digitalization and Gamification to Improve Pathology Education: The SIAPeC Quiz Experience.

Caputo A, Cima L, L'Imperio V, Alecci G, Ascione A, Facchetti M, Eren ÖC, Baskovich B, Mirza KM, Bonert M, Fadda G, Fraggetta F

Open source

DOI
10.32074/1591-951x-n980
Published
2026 Apr
Container
Pathologica
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.32074/1591-951x-n980,
  title = {Digitalization and Gamification to Improve Pathology Education: The SIAPeC Quiz Experience.},
  author = {Caputo A and Cima L and L'Imperio V and Alecci G and Ascione A and Facchetti M and Eren ÖC and Baskovich B and Mirza KM and Bonert M and Fadda G and Fraggetta F},
  year = {2026},
  journal = {Pathologica},
  doi = {10.32074/1591-951x-n980},
  url = {https://doi.org/10.32074/1591-951x-n980}
}

RIS

TY  - JOUR
TI  - Digitalization and Gamification to Improve Pathology Education: The SIAPeC Quiz Experience.
AU  - Caputo A
AU  - Cima L
AU  - L'Imperio V
AU  - Alecci G
AU  - Ascione A
AU  - Facchetti M
AU  - Eren ÖC
AU  - Baskovich B
AU  - Mirza KM
AU  - Bonert M
AU  - Fadda G
AU  - Fraggetta F
PY  - 2026
JO  - Pathologica
DO  - 10.32074/1591-951x-n980
UR  - https://doi.org/10.32074/1591-951x-n980
ER  - 

APA

A, C., L, C., V, L., G, A., A, A., M, F., ÖC, E., B, B., KM, M., M, B., G, F., & F, F. (2026). Digitalization and Gamification to Improve Pathology Education: The SIAPeC Quiz Experience.. Pathologica. https://doi.org/10.32074/1591-951x-n980

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