Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool

Cindy Even, Anne-Gwenn Bosser, Cédric Buche

Open source

DOI
10.3389/fcomp.2021.774763
Published
12
Container
Frontiers in Computer Science
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.3389/fcomp.2021.774763,
  title = {Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool},
  author = {Cindy Even and Anne-Gwenn Bosser and Cédric Buche},
  year = {2021},
  journal = {Frontiers in Computer Science},
  doi = {10.3389/fcomp.2021.774763},
  url = {https://doi.org/10.3389/fcomp.2021.774763}
}

RIS

TY  - JOUR
TI  - Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool
AU  - Cindy Even
AU  - Anne-Gwenn Bosser
AU  - Cédric Buche
PY  - 2021
JO  - Frontiers in Computer Science
DO  - 10.3389/fcomp.2021.774763
UR  - https://doi.org/10.3389/fcomp.2021.774763
ER  - 

APA

Even, C., Bosser, A., & Buche, C. (2021). Assessing the Believability of Computer Players in Video Games: A New Protocol and Computer Tool. Frontiers in Computer Science. https://doi.org/10.3389/fcomp.2021.774763

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