The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach.
- DOI
- 10.3389/fpsyg.2022.918968
- Published
- 2022
- Container
- Frontiers in psychology
- Publisher
- Not recorded
- Open access
- yes
Credibility signals
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Cite this work
BibTeX
@article{allodium:10.3389/fpsyg.2022.918968,
title = {The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach.},
author = {Abbasi AZ and Rehman U and Hussain K and Ting DH and Hlavacs H and Qummar H},
year = {2022},
journal = {Frontiers in psychology},
doi = {10.3389/fpsyg.2022.918968},
url = {https://doi.org/10.3389/fpsyg.2022.918968}
}RIS
TY - JOUR TI - The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach. AU - Abbasi AZ AU - Rehman U AU - Hussain K AU - Ting DH AU - Hlavacs H AU - Qummar H PY - 2022 JO - Frontiers in psychology DO - 10.3389/fpsyg.2022.918968 UR - https://doi.org/10.3389/fpsyg.2022.918968 ER -
APA
AZ, A., U, R., K, H., DH, T., H, H., & H, Q. (2022). The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach.. Frontiers in psychology. https://doi.org/10.3389/fpsyg.2022.918968
Source records
- pubmed · retrieved 2026-09-25T20:45:45.280Z
- europe-pmc · retrieved 2026-09-25T20:45:45.289Z
- doaj · retrieved 2026-09-25T20:45:45.294Z