Beyond entertainment: how intangible cultural heritage in video games shapes youth cultural identity.

Chen Y, Wang Z, Chen J, Guo C, Wang Y, Hou Y

Open source

DOI
10.3389/fpsyg.2026.1855866
Published
2026
Container
Frontiers in psychology
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.3389/fpsyg.2026.1855866,
  title = {Beyond entertainment: how intangible cultural heritage in video games shapes youth cultural identity.},
  author = {Chen Y and Wang Z and Chen J and Guo C and Wang Y and Hou Y},
  year = {2026},
  journal = {Frontiers in psychology},
  doi = {10.3389/fpsyg.2026.1855866},
  url = {https://doi.org/10.3389/fpsyg.2026.1855866}
}

RIS

TY  - JOUR
TI  - Beyond entertainment: how intangible cultural heritage in video games shapes youth cultural identity.
AU  - Chen Y
AU  - Wang Z
AU  - Chen J
AU  - Guo C
AU  - Wang Y
AU  - Hou Y
PY  - 2026
JO  - Frontiers in psychology
DO  - 10.3389/fpsyg.2026.1855866
UR  - https://doi.org/10.3389/fpsyg.2026.1855866
ER  - 

APA

Y, C., Z, W., J, C., C, G., Y, W., & Y, H. (2026). Beyond entertainment: how intangible cultural heritage in video games shapes youth cultural identity.. Frontiers in psychology. https://doi.org/10.3389/fpsyg.2026.1855866

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