Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder

Ahra Oh, Daekeun Kwon

Open source

DOI
10.3389/fpubh.2026.1947117
Published
2026-09-10
Container
Frontiers in Public Health
Publisher
Frontiers Media SA
Open access
unknown

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BibTeX

@article{allodium:10.3389/fpubh.2026.1947117,
  title = {Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder},
  author = {Ahra Oh and Daekeun Kwon},
  year = {2026},
  journal = {Frontiers in Public Health},
  doi = {10.3389/fpubh.2026.1947117},
  url = {https://doi.org/10.3389/fpubh.2026.1947117}
}

RIS

TY  - JOUR
TI  - Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder
AU  - Ahra Oh
AU  - Daekeun Kwon
PY  - 2026
JO  - Frontiers in Public Health
DO  - 10.3389/fpubh.2026.1947117
UR  - https://doi.org/10.3389/fpubh.2026.1947117
ER  - 

APA

Oh, A., & Kwon, D. (2026). Flow in screen-based gamified virtual reality sports: development and validation of a behaviorally anchored proxy rating scale for adolescents with autism spectrum disorder. Frontiers in Public Health. https://doi.org/10.3389/fpubh.2026.1947117

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