Biomarkers of Immersion in Virtual Reality Based on Features Extracted from the EEG Signals: A Machine Learning Approach

Hamed Tadayyoni, Michael S. Ramirez Campos, Alvaro Joffre Uribe Quevedo, Bernadette A. Murphy

Open source

DOI
10.3390/brainsci14050470
Published
2024-05-07
Container
Brain Sciences
Publisher
MDPI AG
Open access
unknown

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BibTeX

@article{allodium:10.3390/brainsci14050470,
  title = {Biomarkers of Immersion in Virtual Reality Based on Features Extracted from the EEG Signals: A Machine Learning Approach},
  author = {Hamed Tadayyoni and Michael S. Ramirez Campos and Alvaro Joffre Uribe Quevedo and Bernadette A. Murphy},
  year = {2024},
  journal = {Brain Sciences},
  doi = {10.3390/brainsci14050470},
  url = {https://doi.org/10.3390/brainsci14050470}
}

RIS

TY  - JOUR
TI  - Biomarkers of Immersion in Virtual Reality Based on Features Extracted from the EEG Signals: A Machine Learning Approach
AU  - Hamed Tadayyoni
AU  - Michael S. Ramirez Campos
AU  - Alvaro Joffre Uribe Quevedo
AU  - Bernadette A. Murphy
PY  - 2024
JO  - Brain Sciences
DO  - 10.3390/brainsci14050470
UR  - https://doi.org/10.3390/brainsci14050470
ER  - 

APA

Tadayyoni, H., Campos, M. S. R., Quevedo, A. J. U., & Murphy, B. A. (2024). Biomarkers of Immersion in Virtual Reality Based on Features Extracted from the EEG Signals: A Machine Learning Approach. Brain Sciences. https://doi.org/10.3390/brainsci14050470

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