Analogue Play in the Age of AI: A Scoping Review of Non-Digital Games as Active Learning Strategies in Higher Education.

Conway E, Smith R

Open source

DOI
10.3390/bs16010133
Published
2026 Jan 16
Container
Behavioral sciences (Basel, Switzerland)
Publisher
Not recorded
Open access
yes

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BibTeX

@article{allodium:10.3390/bs16010133,
  title = {Analogue Play in the Age of AI: A Scoping Review of Non-Digital Games as Active Learning Strategies in Higher Education.},
  author = {Conway E and Smith R},
  year = {2026},
  journal = {Behavioral sciences (Basel, Switzerland)},
  doi = {10.3390/bs16010133},
  url = {https://doi.org/10.3390/bs16010133}
}

RIS

TY  - JOUR
TI  - Analogue Play in the Age of AI: A Scoping Review of Non-Digital Games as Active Learning Strategies in Higher Education.
AU  - Conway E
AU  - Smith R
PY  - 2026
JO  - Behavioral sciences (Basel, Switzerland)
DO  - 10.3390/bs16010133
UR  - https://doi.org/10.3390/bs16010133
ER  - 

APA

E, C., & R, S. (2026). Analogue Play in the Age of AI: A Scoping Review of Non-Digital Games as Active Learning Strategies in Higher Education.. Behavioral sciences (Basel, Switzerland). https://doi.org/10.3390/bs16010133

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