Processing Written Language in Video Games: An Eye-Tracking Study on Subtitled Instructions

Haiting Lan, Sixin Liao, Jan-Louis Kruger, Michael J. Richardson

Open source

DOI
10.3390/jemr18050044
Published
2025-09-17
Container
Journal of Eye Movement Research
Publisher
MDPI AG
Open access
unknown

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BibTeX

@article{allodium:10.3390/jemr18050044,
  title = {Processing Written Language in Video Games: An Eye-Tracking Study on Subtitled Instructions},
  author = {Haiting Lan and Sixin Liao and Jan-Louis Kruger and Michael J. Richardson},
  year = {2025},
  journal = {Journal of Eye Movement Research},
  doi = {10.3390/jemr18050044},
  url = {https://doi.org/10.3390/jemr18050044}
}

RIS

TY  - JOUR
TI  - Processing Written Language in Video Games: An Eye-Tracking Study on Subtitled Instructions
AU  - Haiting Lan
AU  - Sixin Liao
AU  - Jan-Louis Kruger
AU  - Michael J. Richardson
PY  - 2025
JO  - Journal of Eye Movement Research
DO  - 10.3390/jemr18050044
UR  - https://doi.org/10.3390/jemr18050044
ER  - 

APA

Lan, H., Liao, S., Kruger, J., & Richardson, M. J. (2025). Processing Written Language in Video Games: An Eye-Tracking Study on Subtitled Instructions. Journal of Eye Movement Research. https://doi.org/10.3390/jemr18050044

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