Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles

Ilija Biškup, Matija Grašić, Andrija Bernik

Open source

DOI
10.3390/jimaging12100471
Published
2026-09-27
Container
Journal of Imaging
Publisher
MDPI AG
Open access
unknown

Credibility signals

uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.3390/jimaging12100471,
  title = {Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles},
  author = {Ilija Biškup and Matija Grašić and Andrija Bernik},
  year = {2026},
  journal = {Journal of Imaging},
  doi = {10.3390/jimaging12100471},
  url = {https://doi.org/10.3390/jimaging12100471}
}

RIS

TY  - JOUR
TI  - Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles
AU  - Ilija Biškup
AU  - Matija Grašić
AU  - Andrija Bernik
PY  - 2026
JO  - Journal of Imaging
DO  - 10.3390/jimaging12100471
UR  - https://doi.org/10.3390/jimaging12100471
ER  - 

APA

Biškup, I., Grašić, M., & Bernik, A. (2026). Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles. Journal of Imaging. https://doi.org/10.3390/jimaging12100471

Source records