Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles
- DOI
- 10.3390/jimaging12100471
- Published
- 2026-09-27
- Container
- Journal of Imaging
- Publisher
- MDPI AG
- Open access
- unknown
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Cite this work
BibTeX
@article{allodium:10.3390/jimaging12100471,
title = {Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles},
author = {Ilija Biškup and Matija Grašić and Andrija Bernik},
year = {2026},
journal = {Journal of Imaging},
doi = {10.3390/jimaging12100471},
url = {https://doi.org/10.3390/jimaging12100471}
}RIS
TY - JOUR TI - Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles AU - Ilija Biškup AU - Matija Grašić AU - Andrija Bernik PY - 2026 JO - Journal of Imaging DO - 10.3390/jimaging12100471 UR - https://doi.org/10.3390/jimaging12100471 ER -
APA
Biškup, I., Grašić, M., & Bernik, A. (2026). Procedural Versus Baked Textures in Path-Traced Rendering: A Controlled Comparison of Render Time and Memory Footprint in Blender Cycles. Journal of Imaging. https://doi.org/10.3390/jimaging12100471
Source records
- crossref · retrieved 2026-11-07T04:12:10.862Z