Watching movies in VR: A research ecosystem for the study of screen media effects.

Delle FA, Bente G, Jahn N, Wu J

Open source

DOI
10.3758/s13428-025-02750-y
Published
2025 Jul 25
Container
Behavior research methods
Publisher
Not recorded
Open access
yes

Credibility signals

limited evidence Score 45/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.3758/s13428-025-02750-y,
  title = {Watching movies in VR: A research ecosystem for the study of screen media effects.},
  author = {Delle FA and Bente G and Jahn N and Wu J},
  year = {2025},
  journal = {Behavior research methods},
  doi = {10.3758/s13428-025-02750-y},
  url = {https://doi.org/10.3758/s13428-025-02750-y}
}

RIS

TY  - JOUR
TI  - Watching movies in VR: A research ecosystem for the study of screen media effects.
AU  - Delle FA
AU  - Bente G
AU  - Jahn N
AU  - Wu J
PY  - 2025
JO  - Behavior research methods
DO  - 10.3758/s13428-025-02750-y
UR  - https://doi.org/10.3758/s13428-025-02750-y
ER  - 

APA

FA, D., G, B., N, J., & J, W. (2025). Watching movies in VR: A research ecosystem for the study of screen media effects.. Behavior research methods. https://doi.org/10.3758/s13428-025-02750-y

Source records