Using the Concept of Game-Based Learning in Education

Zi-Yu Liu, Zaffar Ahmed Shaikh, Farida Gazizova

Open source

DOI
10.3991/ijet.v15i14.14675
Published
2020-07-31
Container
International Journal of Emerging Technologies in Learning (iJET)
Publisher
International Association of Online Engineering (IAOE)
Open access
unknown

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BibTeX

@article{allodium:10.3991/ijet.v15i14.14675,
  title = {Using the Concept of Game-Based Learning in Education},
  author = {Zi-Yu Liu and Zaffar Ahmed Shaikh and Farida Gazizova},
  year = {2020},
  journal = {International Journal of Emerging Technologies in Learning (iJET)},
  doi = {10.3991/ijet.v15i14.14675},
  url = {https://doi.org/10.3991/ijet.v15i14.14675}
}

RIS

TY  - JOUR
TI  - Using the Concept of Game-Based Learning in Education
AU  - Zi-Yu Liu
AU  - Zaffar Ahmed Shaikh
AU  - Farida Gazizova
PY  - 2020
JO  - International Journal of Emerging Technologies in Learning (iJET)
DO  - 10.3991/ijet.v15i14.14675
UR  - https://doi.org/10.3991/ijet.v15i14.14675
ER  - 

APA

Liu, Z., Shaikh, Z. A., & Gazizova, F. (2020). Using the Concept of Game-Based Learning in Education. International Journal of Emerging Technologies in Learning (iJET). https://doi.org/10.3991/ijet.v15i14.14675

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