Video games and urban simulation: new tools or new tricks?

Samuel Rufat, Hovig Ter Minassian

Open source

DOI
10.4000/cybergeo.25561
Published
2012
Container
Cybergeo
Publisher
OpenEdition
Open access
unknown

Credibility signals

uncertain Score 64/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.

Show all credibility signals

Cite this work

BibTeX

@article{allodium:10.4000/cybergeo.25561,
  title = {Video games and urban simulation: new tools or new tricks?},
  author = {Samuel Rufat and Hovig Ter Minassian},
  year = {2012},
  journal = {Cybergeo},
  doi = {10.4000/cybergeo.25561},
  url = {https://doi.org/10.4000/cybergeo.25561}
}

RIS

TY  - JOUR
TI  - Video games and urban simulation: new tools or new tricks?
AU  - Samuel Rufat
AU  - Hovig Ter Minassian
PY  - 2012
JO  - Cybergeo
DO  - 10.4000/cybergeo.25561
UR  - https://doi.org/10.4000/cybergeo.25561
ER  - 

APA

Rufat, S., & Minassian, H. T. (2012). Video games and urban simulation: new tools or new tricks?. Cybergeo. https://doi.org/10.4000/cybergeo.25561

Source records