Pain Management in Cancer Patients: The Effectiveness of Digital Game-based Interventions: A Rapid Literature Review.
- DOI
- 10.4258/hir.2024.30.4.297
- Published
- 2024 Oct
- Container
- Healthcare informatics research
- Publisher
- Not recorded
- Open access
- yes
Credibility signals
limited evidence Score 45/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.
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- cautionMetadata completeness: 5 of 6 scored descriptive metadata groups are present; missing fields increase uncertainty.
Cite this work
BibTeX
@article{allodium:10.4258/hir.2024.30.4.297,
title = {Pain Management in Cancer Patients: The Effectiveness of Digital Game-based Interventions: A Rapid Literature Review.},
author = {Savareh BA and Karandish Z and Farhoudi F and Bashiri A},
year = {2024},
journal = {Healthcare informatics research},
doi = {10.4258/hir.2024.30.4.297},
url = {https://doi.org/10.4258/hir.2024.30.4.297}
}RIS
TY - JOUR TI - Pain Management in Cancer Patients: The Effectiveness of Digital Game-based Interventions: A Rapid Literature Review. AU - Savareh BA AU - Karandish Z AU - Farhoudi F AU - Bashiri A PY - 2024 JO - Healthcare informatics research DO - 10.4258/hir.2024.30.4.297 UR - https://doi.org/10.4258/hir.2024.30.4.297 ER -
APA
BA, S., Z, K., F, F., & A, B. (2024). Pain Management in Cancer Patients: The Effectiveness of Digital Game-based Interventions: A Rapid Literature Review.. Healthcare informatics research. https://doi.org/10.4258/hir.2024.30.4.297
Source records
- pubmed · retrieved 2026-09-27T00:19:55.035Z