Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect® Sensor.
- DOI
- 10.5195/ijt.2015.6177
- Published
- 2015 Fall
- Container
- International journal of telerehabilitation
- Publisher
- Not recorded
- Open access
- yes
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limited evidence Score 45/100 under policy 1.0.0. This is a metadata assessment, not a judgment of the paper's conclusions.
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Cite this work
BibTeX
@article{allodium:10.5195/ijt.2015.6177,
title = {Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect® Sensor.},
author = {Proffitt R and Lange B},
year = {2015},
journal = {International journal of telerehabilitation},
doi = {10.5195/ijt.2015.6177},
url = {https://doi.org/10.5195/ijt.2015.6177}
}RIS
TY - JOUR TI - Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect® Sensor. AU - Proffitt R AU - Lange B PY - 2015 JO - International journal of telerehabilitation DO - 10.5195/ijt.2015.6177 UR - https://doi.org/10.5195/ijt.2015.6177 ER -
APA
R, P., & B, L. (2015). Feasibility of a Customized, In-Home, Game-Based Stroke Exercise Program Using the Microsoft Kinect® Sensor.. International journal of telerehabilitation. https://doi.org/10.5195/ijt.2015.6177
Source records
- pubmed · retrieved 2026-09-26T18:40:13.455Z